“Friendly and professional staff, beautiful studios, top notch directors and kick ass results. Game On Audio know how to bring it!”
M. Noah Sarid
Talent Associate, Activision Blizzard
"Sam and his team are always my first pick for recordings... Sam works with extremely talented voice directors and actors, and his engineers are top-notch. They always go that extra mile and never over-charge, despite the often-insane deadlines imposed on them."
M. Gabrielle Shrager
Senior Game Writer, Ubisoft France
Samuel Girardin, Founder & CEO - Sam is a passionate audio producer and innovator who has shipped over 135 games. His experience in sound engineering and music led him to start the studio in Montreal in 2002. For ten years, developers have trusted Sam to create audio assets that exceed expectation, are delivered ahead of schedule and are on budget. With a keen eye on the future of the industry, Sam constantly challenges his seasoned team to raise their standards of game audio. He is in-demand as a panelist and consultant to major developers and publishers seeking “next-level” solutions . Splitting his time between Montreal and Venice Beach ensures that the work flow pipeline of his power house studios delivers high quality assets as promised.
Amanda Wyatt, Voice Director & Studio Director (Los Angeles) - With twelve years industry experience casting, directing and contracting voice talent, Amanda is highly respected by both Hollywood actors and agents as well as game writers and producers. It’s a role that she knows and balances well, having managed the voice-over department at Soundelux DMG since it’s beginnings in 1998. She has successfully managed Game On Audio L.A. since 2010. Some of Amanda’s casting and directing credits include; The Assassins Creed franchise, The Prince of Persia franchise, Halo Wars, Kinectimals and Skylanders Spyro’s Adventure.
Vincent Martinez, Production Manager (Montreal) - Having developed extensive skills from producing many AAA titles, Vince utilizes his artistic senses to a developers’ advantage. His project management skills remain focused on delivering quality. As a gamer who understands the complexity of the gaming world, Vince creates innovative assets that he’s proud to share with the gaming community.
Brian Magrum, Senior Engineer & Technical Director (Los Angeles) - Brian is an engineer who knows that creating a great vibe in the studio leads to capturing great performances from actors. His vast experience recording and mixing film, T.V. and advertising has proven to be an asset to the team. Brian has worked on projects for clients including Sony, Disney, Warner Bros., Sega, Nickelodeon, and Square Enix. He is a hard-core gamer himself and it shows in the dedication that he brings to every project.
Fred Malone, Senior Engineer (Montreal) - A fourteen year veteran with extensive credits in gaming, dubbing and feature film mixing formerly as senior engineer at Technicolor Montreal. Fred is both generous and great to work with and he constantly strives to deliver a very high-end product.
Allan Beaupré, Dialog Post-Production Manager (Montreal) - This multi-tasking specialist both leads and challenges the large team of editors to raise the quality of their work while striving to deliver ahead of schedule. This is no easy task, but as he is an avid gamer, his reward is in the finished product - playing the games he makes with friends and colleagues.
Simon Peacock, Voice Director (Montreal & Los Angeles) - His talent, charm and quick New Zealand wit consistently bring out the best performances from the actors he works with. He is always in tune with the game writer's intention as a result of his constant communication with the development team. His resume includes The Assassin's Creed franchise, Deus Ex 3 and Rainbow Six: Vegas to name a few.
Olivier Germain, Technical Consultant and R&D Advisor (Montreal) - His “scientific level” of engineering understanding is key to the innovative audio R&D projects constantly on the go. His vision and dedication to every project reflects his passion for the unique genre that is game audio.